Rise of the Triad: Wolfenstein 3D Part II

From Wolfsource

Contents

Story

Added Features

  • Add special pushwalls that you must flip a switch or do touchplace to move.
  • Reserve 7 colors just before 255 for special effects (glowing, cycling)
  • Bonus items may animate (shine or glow)
  • Some walls can be blown up
  • Shootable items
  • Grenade launcher
  • Automap (sort of already programmed, but a little messed up)
  • If memory permits, a scrolling horizon for outside levels.
  • If possible, setting of general darkness of level. Would require transition from 16 tables.

Enemies

Artwork

Wolf 3D Mods


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